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Artistic Technique

Stop-Motion Animation

Media and Time-Based Techniques

Stop-motion animation is a filmmaking technique in which physical objects, most often puppets or clay figures, are photographed one frame at a time, with the object moved or repositioned by a small amount between each exposure, so that when the resulting sequence of still photographs is played back at normal speed the object appears to move on its own. Practiced since the earliest days of cinema, notably in the fantastical trick films of Georges Melies, and later refined for creature effects by animators including Ray Harryhausen, stop-motion remains an actively used feature-film technique today, seen in the work of studios including Aardman Animations and in films such as The Nightmare Before Christmas.

Connections

Associated With

Animation, Art Forms

stop motion animation is a technique of the animation art form.

Claymation, Artistic Techniques

Claymation is a specific material application of the broader stop-motion animation technique.

Film, Art Forms

Stop-motion animation is produced and released as film.

Puppetry, Art Forms
Rotoscoping, Artistic Techniques

Rotoscoping and stop-motion animation are both frame-by-frame techniques for building motion from individual images.

Sources
Wikipedia
Wikimedia FoundationStop-Motion Animation, Wikipedia summary lead
Quote, Stop-Motion Animation, Wikipedia summary lead
Stop motion is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.
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Frequently Asked Questions

How does claymation relate to stop-motion animation?

Claymation is a specific form of stop-motion animation. Stop-motion in general photographs physical objects one frame at a time, moving or repositioning the object slightly between each exposure so that the sequence appears to move on its own when played back. Claymation uses figures sculpted from a pliable, clay-like modeling compound, most often plasticine, reshaped incrementally between frames, which lets the animator alter a figure's expression, pose and even its physical form far more freely than a rigid puppet allows.
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